Urchin's Fall is a TTRPG set in a post-post-apocalyptic fantasy world ravaged by magic-fueled mutants, the ever-present corruption of man, and an army of spacefaring elementals who will stop at nothing to exterminate humanity. Features character-building tools and sample locations, an original setting, and a unique spellcasting system.

This game was created by my friend Max Weintraub. The concept was super interesting to me so I took it upon myself to build a Web-Based interactable Character sheet. I used HTML, CSS, and Javascript to construct the user interface and handle the interactivity of the sheet.

The sheet includes input fields for the character's name, class, exp, inventory, etc. Additionally, I used web-storage and JSON to save the character data locally so that the user can access the sheet again later without losing their progress.

Overall, this project allowed me to practice my skills in HTML, CSS, JavaScript, and web-storage, and provided a useful tool for players of this awesome TTRPG.